Godot Sprite Studio

Generate game sprites and animations for Godot — live animated preview, FPS control, and one-click SpriteFrames (.tres) export.

Generation Controls

⬆ Click or drop a reference sprite / character
Animations export as a horizontal PNG sheet + individual frame PNGs + a Godot 4 SpriteFrames .tres, zipped and ready to drop into an AnimatedSprite2D.

Preview & Gallery

Character Generator

Generate characters, sprites, NPCs, enemies, creatures, bosses & avatars — consistent and production-ready.

Generation Controls

⬆ Click or drop a reference image
Identity, clothing, colors & proportions will be matched into the selected style

Preview & Gallery

Background Generator

Game backgrounds & environments — tileable, seamless, with weather and lighting control.

Generation Controls

Preview & Gallery

Animation Generator

8-frame horizontal sprite sheets with a transparent background. Sheet = Frame×8 wide, Frame tall — exported as PNG.

Generation Controls

⬆ Or upload a single character / sprite
Final sheet: 512 × 64 px (8 frames)

Sprite Sheets

Animation Assistant

Upload a sprite, character, or existing sheet. The AI analyzes it and recommends animations with frame-by-frame guidance.

Upload Asset

⬆ Click or drop a sprite / character / sprite sheet

Analysis & Recommendations

🤖
Upload an asset and run analysis to see character detection, animation readiness, and 8-frame breakdowns.

UI & Button Generator

Generate game UI buttons, full interactive state sets, and animated buttons — transparent, game-ready PNGs.

Generation Controls

Preview & Gallery

RPG Maker MZ Assets

Engine-ready assets at exact MZ dimensions — faces, character sprite sheets, backgrounds & tilesets, exported as transparent PNG.

Generation Controls

⬆ Or drop a reference face / character image
Faces 144×144 · faceset 576×288. Cells & tiles are 48×48 to match RPG Maker MZ.

Preview & Gallery

Asset History

Every prompt, setting, reference & output is stored locally. Reopen, edit, download or regenerate.

Settings

OpenRouter integration & model manager. Switch models any time — no code changes required.

OpenRouter API

Model Manager

Must support image output. Loaded from your OpenRouter account.
Any vision-capable text model. Used for reference analysis & character profiles.

Cloudflare Storage (optional)

When on, every new asset uploads to your R2 bucket (image) + D1 database (metadata). Images load back through the Worker. Deploy guide: cloudflare/DEPLOY.md.
Local copies are always kept in your browser (IndexedDB) as a fast cache and offline fallback. With Cloudflare on, assets are also synced to your own account.